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This new feature Portal light is great for interior renders! One of the innovations implemented in new Maya 2008 is the portal light. The portallight is used in interior lighting, is a shader that connects to a area light for channeling rays of the phisical sun + sky that are lost in our interior scene to go to better illuminate areas not exposed to direct sunlight or skylight. Use the mia_portal_light shader to create a portal light to reduce final gather rays and rendering times. 1 create area light 2 enable Area shape in the mental ray section 3 add th protal for both the light emmiter and phtons
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