luGher3d Maya Resources Free Autodesk maya resources and downloads, we have in our database an immense range of objects and shaders for Autodesk Maya. Download free object and shaders for your 3d scenes, furniture, archmodels, cars, bikes, characters, texures. Download for free our collections of 3d models for studio max and maya like chairs, tables, kitchen accessories, gardens, vehicles etc. High detailed Max, Maya models,3Ds Models, of plants and bushes with all textures, shaders and materials. It is ready to use, just put it into your scene. This collection comes with 100 models free of chairs, beds, tables, couches and armchairs. This collection comes with 150 models free of modern gadgets, like clocks, vases,lamps or candlesticks. 3D Model Download,Free 3D Models. Download Free 3D Models, 3D Model Download,Free 3DS Max Models Download,Free Collection of 3D Models Download Sofa,Tea Table,Chair,Tables,bed,doors,cabinets, furniture combinations,lamps. Watch our maya video tutorials for learn all the maya technique like maya cloth, dynamics, modeling, shading, light setup. Post your render in the lugher3d best members renders. Keywords: download,maya,vray,mental ray,autocad,cad,3D,3D objects,models, architecture,3D graphic,modeling,shaders, interior,videotutorial,computer,graphics,digital,art,artist,ballistic,software http://www.lugher3d.com/service/ Thu, 24 Apr 2014 15:54:47 +0000 Joomla! 1.5 - Open Source Content Management en-gb Cart http://www.lugher3d.com/service/cart http://www.lugher3d.com/service/cart

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lugherini@hotmail.it (Administrator) service Tue, 12 Mar 2013 13:54:50 +0000
Terms of use http://www.lugher3d.com/service/terms-of-use http://www.lugher3d.com/service/terms-of-use

TERMS OF USE



General


 

This Web site contains proprietary notices and copyright information, the terms of which must be observed and followed.

 

This site and all content in this site may not be copied, reproduced, republished, uploaded, posted, transmitted, distributed, or used for the creation of derivative works without luGher 3D prior written consent, except that luGher 3D grants you non-exclusive, non-transferable, limited permission to access and display the Web pages within this site, solely on your computer and for your personal, non-commercial use of this Web site. This permission is conditioned on your not modifying the content displayed on this site, your keeping intact all copyright, trademark, and other proprietary notices, and your acceptance of any terms, conditions, and notices accompanying the content or otherwise set forth in this site. Notwithstanding the foregoing, any models and other materials that are made available for downloading, access, or other use from this site with their own license terms, conditions, and notices will be governed by such terms, conditions, and notices.

 

Your failure to comply with the terms, conditions, and notices on this site will result in automatic termination of any rights granted to you, without prior notice, and you must immediately destroy all copies of downloaded materials in your possession or control.




Limitation of use


 

The 3D models, textures, tutorials, shaders, and any content downloaded from luGher 3D website may be commercially used only as a part of artwork or architectural project. Single reselling or redistributing of these models or any other content downloaded on luGher 3D website is prohibited.




Certain disclaimers



Information on this Web site is not promised or guaranteed to be correct, current, or complete, and this site may contain technical inaccuracies or typographical errors. luGher 3D assumes no responsibility (and expressly disclaims responsibility) for updating this site to keep information current or to ensure the accuracy or completeness of any posted information. Accordingly, you should confirm the accuracy and completeness of all posted information before making any decision related to any services, products, or other matters described in this site.

 

luGher 3D provides no assurances that any reported problems will be resolved by luGher 3D, even if luGher 3D elects to provide information with the goal of addressing a problem.




Confidential information and privacy policy




All information provided to luGher 3D by visitors to these web pages is considered to be confidential and will not be disclosed by luGher 3D to any third party except as may be required for the provision of the services.

 

 

 

luGher 3D reserves itself the right to alter and/or delete any information provided by registered users or visitors.




Linking to this site



All links to this Web site must be approved in writing by luGher 3D, except that luGher 3D consents to links in which the link and the pages that are activated by the link do not: (a) create frames around any page on this Web site or use other techniques that alter in any way the visual presentation or appearance of any content within this site; (b) misrepresent your relationship with luGher 3D; (c) imply that luGher 3D approves or endorses you, your Web site, or your service or product offerings; and (d) present false or misleading impressions about luGher 3D or otherwise damage the goodwill associated with the luGher 3D name. As a further condition to being permitted to link to this site, you agree that luGher 3D may at any time, in its sole discretion, terminate permission to link to this Web site. In such event, you agree to immediately remove all links to this Web site and to cease using any luGher 3D utility.




Litigations issues



These terms and conditions shall be governed by, and construed in accordance with, the laws of French Republic applicable therein. You hereby agree to submit to the non-exclusive jurisdiction of the courts of French Republic. You further agree as follows: (i) any claim brought to enforce these terms and conditions must be commenced within two (2) years of the cause of action accruing; (ii) no recovery may be sought or received for damages other than out-of-pocket expenses, except that the prevailing party will be entitled to costs and legal fees; (iii) any claim must be brought individually and not consolidated as part of a group or class action complaint.




LIMITATION OF LIABILITY




IN NO EVENT WILL luGher 3D BE LIABLE TO ANY PARTY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES OF ANY TYPE WHATSOEVER RELATED TO OR ARISING FROM THIS WEB SITE OR ANY USE OF THIS WEB SITE, OR OF ANY SITE OR RESOURCE LINKED TO, REFERENCED, OR ACCESSED THROUGH THIS WEB SITE, OR FOR THE USE OR DOWNLOADING OF, OR ACCESS TO, ANY MATERIALS, INFORMATION, PRODUCTS, OR SERVICES, INCLUDING, WITHOUT LIMITATION, ANY LOST PROFITS, BUSINESS INTERRUPTION, LOST SAVINGS OR LOSS OF PROGRAMS OR OTHER DATA, EVEN IF luGher 3D IS EXPRESSLY ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THIS EXCLUSION AND WAIVER OF LIABILITY APPLIES TO ALL CAUSES OF ACTION, WHETHER BASED ON CONTRACT, WARRANTY, TORT, OR ANY OTHER LEGAL THEORIES.


Additional or different terms, conditions, and notices may apply to specific materials, information, products, software, and services offered through this Web site. In the event of any conflict, such additional or different terms, conditions, and notices will prevail over these Terms of Use. Please see the applicable agreement or notice.




GENERAL SALES CONDITIONS



1. Activity description



luGher 3D offers Architecture Professionals the unique possibility to easily download 3D objects as well as callibrated textures  and integrate them into their projects. Our objects are drawn, textured and rendered in the highest quality level, and are available in ma, mb, obj and more formats.

 

 

 

All objects on the public section of luGher 3D.com are available for free (under some limitations of copyright and bandwidth).

 

 

 

In parallel, luGher 3D offers manufacturers of AEC goods the possibility to expose and distribute virtual copies of their products for the use of architectural prescribers.




luGher 3D provides the following products and services:



For Architecture Professionals:




The possibility to view, evalute and download 3D objects and/or Textures of both real-life products by luGher 3D User created models.

 

The possibility to mass download said products

 

Find jobs, create jobs, find new clients, collaborate on projects with other professionals.

 

The possibility to contact and interact with each other as well as with luGher 3D Manufacturers.






For luGher 3D manufacturers:




Realisation of a 2D & 3D objects catalogs based on their real-life products.

 

Realisation of texture catalogs based on their real-life products.

 

Hosting of said virtual product catalogs.

 

Creation of digital support (other than online) for said product catalogs (CD, DVD, USBKeys etc.)

 

Performence statistics of said virtual catalogs (Downloads, formats, types of users etc.)

 

Use of speciallized Inbound and outbound marketing tools.





2. Privacy policy



All information provided to luGher 3D by visitors to these web pages is considered to be confidential and will not be disclosed by luGher 3D to any third party except as may be required for the provision of the services.

 

 

 

luGher 3D reserves itself the right to alter and/or delete any information provided by registered users or visitors.



Mandatory personal information requiered and collected by luGher 3D:



First name; Last name; Valid email address; city; country; profession; current position.

 

All other information provided by users of luGher 3D.com and/or luGher 3D.info is optional.

 

 

 

Users can edit or destroy said personal information at will through Send a message with text "unsubscribe" on our sites.

 

 

 

Information provided by users is used for internal statistics solely. It could be used for cummunication between users and/or manufacturers if the user wishes to do so or if he/she are required to provide this information as part of a prior condition to using some services. Option not to provide said information (hence, not use the proposed service) is always available.



luGher 3D does not share user information with third parties unless specifically requested to do so by the user or in case the user is engaged to share his details as a condition for the use of a product or service.

 

 

 

Messages automatically created by luGher 3D and sent to the user’s email address (newsletters, special offers... etc) always contain an opt-out / Unsubscribe link. Administrative messages (Change or loss of password, account validation, ban etc.) do not contain an opt-out link.

 

 

 

luGher 3D DOES NOT STOCK FINANCIAL INFORMATION (CREDIT CARDS, BANK ACCOUNTS, ETC) PROVIDED BY ITS USERS, ALL THE PAYEMENTS ARE THROUGH PAYPAL.




3. Terms of delivery



Services (Subscription) purchased on luGher 3D.com are activated immidiately after accepted payment.

 

Products (Objects and Shaders) are delivered via Email (The website will give you a link for the download) immidiately after accepted payment within the limits of the user’s internet connection and luGher 3D’ servers bandwidth.

 

luGher 3D does not deliver physical products, all products are electronically transmitted (downloaded).



4. Refund Policy



For shop products:



You have the right to withdraw from your transaction without charge and without giving any reason until delivery of the product has started. You do not have the right to withdraw from a transaction once delivery of the product has started at which point your transaction is final. The shop services commence immediately when you begin to download a product from the shop and you will not have a right to cancel your contract once the services commence unless you have received an unacceptably poor download. If this happens, you must tell us as soon as possible using the support submission form available on “contact” page. If the poor download is caused by luGher 3D and cannot be resolved, a refund may be provided.



For luGher 3D+ service:



You have the right to withdraw from your transaction without charge and without giving any reason from the moment of transaction and until the moment you have downladed your first object / used one of our “plus” services. You do not have the right to withdraw from a transaction once delivery of the product or use of a “plus” service has started at which point your transaction is final.

 

 

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lugherini@hotmail.it (Administrator) service Wed, 01 Aug 2012 13:47:12 +0000
Forum Rules http://www.lugher3d.com/service/forum-rules http://www.lugher3d.com/service/forum-rules The luGher 3D forums are intended to provide a warm, friendly atmosphere for the Maya community. In order to maintain order and a sense of community, all users should read and follow these conditions. By participating in the forum, users are affirming their willingness to comply with these terms. This memorandum has been created to provide you with information about what you can expect here, what is expected of you, and to answer some questions you may have in your use of the luGher3D Online forums.

TERMS OF SERVICE
We would like to direct your attention to the Website Terms of Use Agreement, particularly Section 6, which deals directly with the Forums.

* 6.1 tells you what you can and cannot do on the forums.
* 6.2 tells you what the moderators can do to regulate the forums.
* 6.3 tells you what procedures may be put in place by CCP.

RULES OF CONDUCT

1. You must have an active luGher3D account to post on our forums.
If you are suspended or banned from the Forum, you will not be able to post or download shaders, free object, or other resources. If you are suspended from the message boards, your account will be reviewed and you may be banned from the site, as well.

2. Large files may not be posted.
In order to provide optimum forum performance for our users, the posting of videos is prohibited in the forum. You may provide links to video you have hosted elsewhere ( www.youtube.com or www.yourfilelink.com ).

3. Images post are permitted, but must follow these guidelines:
Images post have a limit

The size limits for image posting are as follows:

* Maximum height: 1024 pixels
* Maximum width: 768 pixels
* Maximum file size: 100,000 bytes (not kbytes)


4. Be respectful of others at all times.
The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting.

5. Ranting is prohibited
A rant is a post which is long-winded, redundant and filled with angry, non-constructive comments. A free exchange of ideas is essential to building a strong sense of community and helpful in the development of the CG, but rants are disruptive and incite flaming and trolling. Please post your thoughts in a concise, clear manner and avoid going off on rambling tangents.

6. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts which are designed to personally berate or insult another. Text of this nature is not beneficial to the community spirit and will not be tolerated. 

7. Trolling is prohibited.
Trolling is the word used to describe a post that is deliberately designed for the purpose of angering and insulting the members of the forum community. Posts of this nature are disruptive and do not convey a friendly attitude.

8. No posting of personal information
Please respect the privacy of other luGher3D members and do not give out information such as phone numbers and addresses.

9. Private communication between the Graphic Masters, luGher3D members, moderators and administrators of the forum and the forum users is not to be made public on these forums or by any other venue.
You are not permitted to publicize any private correspondence (including petitions) received from any of the aforementioned.

10. Warnings and bans are not to be discussed on the forum.
Such matters shall remain private between the CCP and the user. Questions or comments concerning warnings and bans will be conveyed through e-mail or private messaging. Likewise, discussions regarding moderator actions are not permitted on the forum. If you have questions regarding a post or thread.

11. Immediate banning from the forum can result from any of the following:
The posting of shyt product, ography; discriminatory remarks which areshyt product, ually explicit, harmful, threatening, abusive, defamatory, obscene, hateful, racially or ethnically offensive; excessive obscene or vulgar language; posts which discuss or illustrate illegal activity; providing links to sites that contain any of the aforementioned.

12. Spamming and bumping are prohibited.
Spam is considered to be repetitive posting of the same text again and again or nonsensical posts that have no substance and are often designed to annoy other forum users. Bumping posts in order to keep them near the top of the list is also prohibited. Posts of this nature are not conducive to community spirit and are unwelcome.

13. Do not post about bugs and exploits.
Bugs and exploits should be reported through the proper method by filing a report for our Quality Assurance department. You can find the form here. Issues discovered while playing on the Chaos test server should be noted in the Patch Review forum. Discussions about unverified problems in the game can cause unnecessary panic in the community. When there is an issue the community needs to be aware of, we will make an official statement about it.

14. Redundant threads will be deleted.
As a courtesy to others before beginning a new thread, please look to see if an active thread on that topic has already been established. If so, place your comments there instead. Multiple threads on the same subject clutter up the forum needlessly and many good ideas may be lost. Keep discussions about one topic to one thread only.

15. Impersonating another forum user, moderator, volunteer, administrator or CCP employee is strictly prohibited.
You are expressly forbidden from impersonating anyone else, including those named above, on the forum or in the game, even in jest. This may be grounds for permanent loss of your Eve account.

16. \"Newbie\" bashing will not be tolerated, particularly in the Newcomer's Forum.
New forum members are encouraged to use, but not restricted to, the Newcomer's Forum. The Newcomer's Forum is specifically designed to provide a platform for those who are new to the EVE community to ask questions and learn more about the game. Regular forum users are encouraged to be helpful and courteous in their responses. All flames will be automatically deleted and the poster may be warned or permanently barred from future forum use. The answers to many new players' questions may be found in the Eve Knowledge Base and we encourage our players to seek information there before posing questions on the boards.

17. All posts must be about or related to luGher3D.
Posts about other games or game companies, products or services not related to Eve are not permitted.

18. You may not post advertisements.
Posts discussing or linking to online auction sites or the sale of in-game goods or services for real money are strictly prohibited.

19. Avoid using profanity.
Using partial masking (such as asterisks or punctuation marks) to bypass the profanity filter is prohibited and will result in the same action as if the actual word had been typed.

20. Post constructively.
Negative feedback can be very useful, provided that it is presented in a civil, factual manner. Tell us what you don't like and why and how you feel it could be improved. Posts that are insulting and rude may be deleted, no matter how valid the ideas behind them may be.

21. Disputes which cannot be resolved between forum users and moderators may be arbitrated by the forum administrators.
To discuss problems or concerns, please use contact link from menu.

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lugherini@hotmail.it (Administrator) service Fri, 27 Apr 2012 14:41:49 +0000
3D Gallery http://www.lugher3d.com/service/3d-gallery http://www.lugher3d.com/service/3d-gallery
Members best render

Upload your render to make comments from other community members.

Interior architecture
In this gallery there are render interior made with mental ray and modeled in Maya.
Outdoor
Welcome in my mental ray® redering images of outstanding quality and unsurpassed realism and achieves scalable performance through the exploitation of parallelism on both multiprocessor machines and across networks of machines. The software uses advanced and proprietary acceleration and recursive sampling techniques for faster rendering on even the smallest, single processor machines.
Car and Moto
In this gallery are mental ray render of cars and motorcycles that I modeled myself with Maya.
Various
Various CG mental ray render.
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lugherini@hotmail.it (Administrator) service Fri, 27 May 2011 21:20:40 +0000
Check your email http://www.lugher3d.com/service/check-your-email http://www.lugher3d.com/service/check-your-email  

 

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lugherini@hotmail.it (Administrator) service Wed, 09 Mar 2011 10:03:14 +0000
Maya Chat http://www.lugher3d.com/service/maya-chat http://www.lugher3d.com/service/maya-chat ]]> lugherini@hotmail.it (Administrator) service Thu, 06 Sep 2007 21:22:07 +0000 Download Maya Free http://www.lugher3d.com/service/download-maya-free http://www.lugher3d.com/service/download-maya-free

Download your copy of Autodesk® Maya® 2014 3D

modeling, animation, and rendering software for pc mac linux

 

Autodesk® Maya® software is a powerful, integrated 3D modeling, animation, effects and rendering solution. Because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (Application Program Interface), or one of two integrated scripting languages. This, combined with an industry-leading suite of 3D tools, means Maya enables you to realize your creative ideas.

Maya is a popular, integrated node-based 3D software suite, evolved from Wavefront Explorer and Alias PowerAnimator using technologies from both. The software is released in two versions: Maya Complete (the less powerful package) and Maya Unlimited. Maya Personal Learning Edition (PLE) is available at no cost for non-commercial use, although rendered images are watermarked.

maya screenshot 3d scene mesh viewoprt 

General information

Autodesk® Maya® was originally released for the IRIX operating system, and subsequently ported to the Microsoft Windows, Linux and Mac OS X operating systems. IRIX support was discontinued after the release of version 6.5. When Autodesk acquired Alias in October 2005, they continued Maya development. The latest version, 2008 (9.0), was released in September 2007. An important feature of Maya is its openness to third-party software, which can strip the software completely of its standard appearance and, using only the kernel, can transform it into a highly customized version of the software. Apart from its intrinsic power and flexibility, this feature in itself made Maya appealing to large studios which tend to write custom code for their productions using the provided software development kit. A Tcl-like cross-platform scripting language called Maya Embedded Language (MEL) is provided not only as a scripting language, but as means to customize Maya's core functionality (much of the environment and tools are written in the language). Additionally, user interactions are implemented and recorded as MEL scripting code which users can store on a toolbar, allowing animators to add functionality without experience in C or C++ programming and compilers, though that option is provided with the software development kit. Support for Python scripting was added in version 8.5. The core of Maya itself is written in C++.

maya screenshot 3d scene c++ script editor

 

Visor Library

 

Autodesk® Maya® have an huge database of stuff, the visor. It is a place that Maya uses to store presets of various mel scripts, pfx brushes, dynamic caches/setups etc. With the visor that is accessible from menu WINDOW \ GENERAL EDITORS \ VISOR
If you right click on one of the images in the visor it will give you options along the lines of 'import whatever.mel/ma' or 'apply brush' (eg. import an example file/preset or use a paintFX brush) for render this paint effects with mental ray,  just convert it in polygons or nurbs with the option MODIFY / CONVERT / PAINT EFFECTS TO POLYGONS, that will have a pretty good shader too. Watch the tutorial

 maya screenshot 3d scene work 

Dynamics and Simulation

Autodesk® Maya® features a particle system for handling masses like steam and water drops. Dynamic fields allow adding gravity, wind and vortexes, allowing for effects such as blowing leaves or even tornados. Special tools give artists the ability to brush and style particles like hair and fur. This module is a direct evolution of Wavefront Dynamation. An artist may create rigid body geometric objects which collide automatically without explicit animation, as well as soft body objects which can ripple and bend, like flags and cloth. Maya effects are built-in programs that make it easy for users to create complex animation effects such as smoke, fire and realistic water effects, with many options and attributes for tuning the results. The realtime render inside the maya viewport with the new Viewport 2.0 of Autodesk maya 2012 is very impressive and helpfull, that's why you can see the animation with realtime light shadows, motion blur, ambient occlusion, reflection, inside the maya viewport.

 maya screenshot 3d scene work 

Materials

Like most 3D programs, Autodesk® Maya® includes a number of parameterized shading models to define an object's visual properties, including Lambert, Blinn, Phong, and anisotropic shaders. Depending on which shading model is used, the parameters affect attributes such as the surface's color, reflective properties, and transparency, with the goal of simulating the appearance of real-life materials such as metal, stone, wood, and skin. Shaders can also incorporate bump maps, which create the illusion of surface textures.

 open hipershade to setup materials in maya 

Ncloth Simulation

 

Maya nCloth provides artists with the ability to quickly direct and control their cloth and other material simulations in entirely new ways. Learn how create cloth soft body with Maya nCloth, this videotutorial show techniques for realistic results, and creative practices for a multitude of cloth simulations. Contains a very simply shot to training and guides artists step-by-step through the powerful capabilities of the Maya Nucleus technology. Perfect for archmodels modeller new to nCloth. Watch nCloth video tutorial.

 

Ncloth for make cloth simulation

 

Supported render engines

 

Maya has an open render API, and allows for third party render integration. There is a large number of renders supported, here is a list of a few:

  • Holomatix Rendition
  • Chaos Group, Vray
  • Cebas, FinalRender
  • DNA Research, 3Delight
  • Illuminate Labs, Turtle
  • NextLimit, Maxwell Render
  • Nvidia, Gelato
  • Mental Images, Mental ray
  • Physically Based Rendering, PBRT for Maya (openSource )
  • Pixar, RendermanForMaya
  • Pixar, Renderman Studio ( which replaces RAT ) and works with PhotoRealistic Renderman
  • Sitex Graphics, Air ( With RIB translation software like Liquid or MayaMan )
  • Sunflow ( openSource )
 maya render 3d scene mental ray 

System Requirements

For 64-bit Autodesk Maya 2014

  • Microsoft Windows 7/8 Professional, Microsoft Windows Vista Business x64 Edition (SP2), Microsoft Windows XP Professional x64 Edition (SP2), Apple® Mac OS® X 10.6.5, Red Hat® Enterprise Linux® 5.5 WS, or Fedora™ 14 operating systems
  • Windows and Linux: Intel Pentium 4, AMD Athlon processor with SSE3 instruction set support (or higher)
  • Macintosh® computer: Macintosh computer with Intel-based 64-bit processor
  • 4 GB RAM
  • 10 GB free hard drive space
  • Qualified hardware-accelerated OpenGL graphics card
  • Three-button mouse with mouse driver software
  • DVD-ROM drive
  • HDD: IDE, SATA, SATA 2, SAS, SCSI
  • Microsoft Internet Explorer 7.0 or higher, Apple Safari, or Mozilla Firefox web browsers

For 32-bit Autodesk Maya 2014

  • Microsoft® Windows® 7/8 Professional, Microsoft® Windows Vista® Business (SP2), or Microsoft® Windows® XP Professional (SP3) operating systems
  • Windows: Intel® Pentium® 4, AMD Athlon™ processor with SSE3 instruction set support (or higher)
  • 2 GB RAM
  • 10 GB free hard drive space
  • Qualified hardware-accelerated OpenGL® graphics card
  • Three-button mouse with mouse driver software
  • DVD-ROM drive
  • HDD: IDE, SATA, SATA 2, SAS, SCSI
  • Microsoft Internet Explorer 7.0 or higher, Apple Safari, or Mozilla Firefox web browsers
 
Maya 2014 Available Now
Download your free copy today!
  
for WindowsMac OSX, or Linux. 

 

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lugherini@hotmail.it (Administrator) service Thu, 19 Aug 2004 20:11:07 +0000