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Home arrow Maya tutorials arrow maya video tutorial interior illumination without gi (guest)
maya video tutorial interior illumination without gi (guest)

Going back a couple of years, raytracing, particularly raytraced reflections, was nothing more than a fake simulation with the shadowmap users whereas the term "Refractions" were arousing just a simple question: “Is it possible?”. But today we have state-of-the art rendering engines which are available both as standalone and bundled rendering solutions for major 3d software applications aiding the 3d artists to create hyper realistic imagery. If you are dealing with 3d rendering, you probably have heard of the “Occlusion” method. In the Siggraph 2002 presentation “Production-Ready Global Illumination”,  ILM Technical Director Hayden Landis tells about this alternate method they developed for simulating GI effectively with speed.  

 

video tutorial lesson 3 shading + light

 

 

View this free videotutorial, are 3 different lessons,  tech how illuminate an interior without global illumination in maya 8.5 and mental ray.

 

 lesson 1  show the polygonal creation modeller of room

 

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 setup the scene for initialize shading

setup the scene for initialize shading

setup the scene for initialize shading

 

  lesson 2  show scene setup before shading 

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setup the scene for initialize shading

 

setup the scene for initialize shading

setup the scene for initialize shading

 

 

lesson 3  create basilar shading and lights for illumination  

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video tutorial lesson 3 shading + light

video tutorial lesson 3 shading + light

video tutorial lesson 3 shading + light

 

 

the interior illumination with final gather in maya 8.5 is very simply, see this videotutorial  for create an interior design and illuminate without global illumination.

 

 

 
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