In Section 1, Paul Kind will walk you through polygonal modeling in Maya 2014 by showing you how to build a simple high-poly sword for one of his favorite Dota2 heros, OmniKnight.
Download the sword asset for this tutorial: http://autode.sk/1fIeVD7
Section 1 Part 1: Introduction and Blade Modeling
Section 1 Part 2: Starting / Ro…
This videotutorial for maya explane how to creating the trees in the general editor/ visor of Autodesk® Maya®.
Paint Effects offers 3D artists a quick and easy way to add complex elements (plants, hair, glows, water mesh, etc.)to a scene.
Render results with mental ray phisical sun + sky
For open th…
This video tutorial explains how to make the irradiance map and the light cache baking in maya and vray. Baking the irradiance map and the light cache it can be very helpful for creating quick animation by reducing the render time of the 80%. In one of mine animations for render one frame was needed 1:10 minutes, after baking the irradiance map and the light cac…
This videotutorial show how to start to use the helpful displacement shader in maya. The displacement shader is perfect to make a lots of details in one poly surface. The displacement shader is a very good shader for make wall bricks, faces, floors, or everything it need an immense number of details.
In this demonstration we go through creating displacement maps a…
Tutorial Car modeling in maya part 1 (blueprints setup)
Learn how to model a car in maya in every single part by using advanced modeling tools.
Set The Blueprints In Maya
Before Proceed with the car modeling in maya, we need to setup correctly the blueprints. T…
Occlusion map: is generate for showing depth and good effect on your models. Here is a simple tutorial for maya. If you use Maya then it will be very helpful to you. This Video tutorial covers the basics of how to setup the ambient occlusion shader Maya. As with most things in Maya there are probably many different ways to do this but this method works we…