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Video tutorial DOF (depth of field) in maya
Archive library - free tutorials

 

 Using Physical DOF lensshader

 

This video tutorial show how to create the depth of field in Maya. A simply method is create a distance mesaure tool. parent one locator to the camera and one to an object (only for animations) which lies in the center of your focus.

 

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free mental ray shaders
Archive library - mental ray shaders

Maya 8.5 also offers new shaders that streamline the creation of common architectural and design elements. One of most powerful is Maya’s multi-purpose architectural/design shaders, mia_material. An overview is provided of the shader’s parameters, such as BRDF (Bidirectional reflectance distribution function) and its material presets (wood, ceramic, frosted glass, brushed metal, satinate metal, matte plastic, copper, glazed ceramic, rubber, leather, etc.) – including sample rendered images. Finally, you’ll learn how ambient occlusion can enhance the final results of your rendered image.  Download this and more other free mental ray shaders from this page.

architectural shader mia material

 

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how create bump with mia material in maya video tutorial
Archive library - free tutorials

 

 displacement in mia shader

In this tutorial I explain an easy way to create the relief on a polygonal surface using the bump form of mia material mental ray shader. In this video tutorial i use one of most simply method, create the node linking the miss_set_normal, bump2d, and texture placement. Watch the video tutorial and be able you to create surfaces with relief of every kind in maya.

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Texturing polygon object in maya
Archive library - free tutorials

 

This tutorial is meant to educate the user with low knowledge of Maya to generating UV projections, editing UV points, or create UV maps on the sides of a square, and cylindrical object. This tutorial assumes that the user has a fundamental understanding of the texturing Maya interface, has some knowledge of polygonal modeling,

texture UV map in maya video turorial

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video tutorial how modelling bed pillow with ncloth
Archive library - free tutorials

As the great implementation of Maya Nucleus technology, Maya nCloth provides artists with the ability to quickly direct and control their cloth and other material simulations in entirely new ways. Learn how create cloth soft body with Maya nCloth, this videotutorial show techniques for realistic results, and creative practices for a multitude of cloth simulations. Contains a very simply shot to training and guides artists step-by-step through the powerful capabilities of the Maya Nucleus technology. Perfect for archmodels modeller new to nCloth. Download nCloth video tutorial.

 

ncloth video tutorial

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video tutorial maya modelling a poly table fan
Archive library - free tutorials
This video tutorial shows step by step various quick modeling techniques including curve extrude, surfaces, poly tube, Smooth, bevel, curve revolve, extrude, and more, to create a polygonal fan table.
 
This tutorial is intended to teach autodesk maya users basic modeling techniques by building a table fan
 
 
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videotutorial modelling a nurbs tree in Maya
Archive library - free tutorials
This videotutorial for maya exposes how to creating the trees in the general editor/ visor of Autodesk® Maya®. 
 
how to modelling a nurbs tree and other vegetables in Autodesk Maya
 
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maya tutorial interior illumination with global illumination
Archive library - free tutorials

Global Illumination ::   and Final Gather in Mental Ray for Maya 8.5 videotutorial.  Use GI to add light and colour bleeding to your indoor scene with maya and mental ray.This tutorial introduce the user step by step to mental ray's global illumination and final gather capabilities.

 

maya interior illumination with gi and final gather videotutorial

 

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maya cloth videotutorial
Archive library - free tutorials

One of the most difficult effects to achieve in 3d animation is accurate and attractive cloth. From clothes to constraints, cloth is a desirable but not very difficult to simulate. In the following two videotutorials we will create and animate a cloth in maya in a few minutes.  

 


 

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phisical sun + sky videotutorial (guest)
Archive library - free tutorials

Welcome in this free tutorial for illumination of exterior outdoor with mia phisical sun + sky for maya 8.5.  This tutorial will introduce you to techniques for lighting exterior spaces in Maya. For this excercise you will primarily be learning how to manipulate phisical sun and sky in maya.

 

phisical sun+sky videotutorial

 

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videotutorial how model airplane in maya
Archive library - free tutorials

In this videotutorial show how to model an airline airpalne step by step as  in Maya. The used techniques are revolve of the nurbs curves for the cylindrical parts, and the primitive modelling for the wings and the rest. This videotutorial is structured in 3 various ones understood them in order to model with Autodesk Maya to the maximum power. This tutorial introduces you step step to the modelling of cilindic shapes and not, Good downloading.

 

videotutorial modellation in maya
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fiat 500 animation
Archive library - Autodesk maya animation
 Made with Autodesk Maya 8.5 and edit with Adobe Premiere 1.5, this is other of my 3d animation short movie reel insipired to my immagination and a tv spot of other cars  "fiat 500" video. The copyright for the reel is most likely owned by either the developer, the publisher of the album or the artist(s) which produced the video in question.
   fiat 500 animation maya
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maya video tutorial interior illumination without gi (guest)
Archive library - free tutorials

Going back a couple of years, raytracing, particularly raytraced reflections, was nothing more than a fake simulation with the shadowmap users whereas the term "Refractions" were arousing just a simple question: “Is it possible?”. But today we have state-of-the art rendering engines which are available both as standalone and bundled rendering solutions for major 3d software applications aiding the 3d artists to create hyper realistic imagery. If you are dealing with 3d rendering, you probably have heard of the “Occlusion” method. In the Siggraph 2002 presentation “Production-Ready Global Illumination”,  ILM Technical Director Hayden Landis tells about this alternate method they developed for simulating GI effectively with speed.  

 

video tutorial lesson 3 shading + light

 

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