This videotutorial for maya explain step by step how to rig an engine with the constraints. For the basic constraint functions see Maya Constraints Videotutorial. The engine model may vary but the mechanism and working will be same.
Watch the engine rig videotutorial:
In this video tutorial for maya I will explain an easy way to create the relief on a polygonal surface using the bump form of mia material, the powerful architectural mental ray shader.
In this video tutorial I use one of most simply method, create the node linking the miss_set_normal, bump2d, and texture placement. Watch the video tutorial and be able you to create sur…
Only raytrace in maya and mental ray
Some pepole don't know that is possible doing the interior illumination only with raytracing, without final gather or global illumination. The most important when we render without final gather or global illumination is that we don't have the indirect light, and dark zones, we solve this problem by using same poi…
This tutorial is meant to educate the user with low knowledge of Maya to generating UV projections, editing UV points, or create UV maps on the sides of a square, and cylindrical object. This tutorial assumes that the user has a fundamental understanding of the texturing Maya interface, has some knowledge of polygonal modeling,
This videotutorial for maya explane how to creating the trees in the general editor/ visor of Autodesk® Maya®.
Paint Effects offers 3D artists a quick and easy way to add complex elements (plants, hair, glows, water mesh, etc.)to a scene.
Render results with mental ray phisical sun + sky
For open th…
Occlusion map: is generate for showing depth and good effect on your models. Here is a simple tutorial for maya. If you use Maya then it will be very helpful to you. This Video tutorial covers the basics of how to setup the ambient occlusion shader Maya. As with most things in Maya there are probably many different ways to do this but this method works we…