This videotutorial show how to start to use the helpful displacement shader in maya. The displacement shader is perfect to make a lots of details in one poly surface. The displacement shader is a very good shader for make wall bricks, faces, floors, or everything it need an immense number of details.
In this demonstration we go through creating displacement maps a…
In Section 1, Paul Kind will walk you through polygonal modeling in Maya 2014 by showing you how to build a simple high-poly sword for one of his favorite Dota2 heros, OmniKnight.
Download the sword asset for this tutorial: http://autode.sk/1fIeVD7
Section 1 Part 1: Introduction and Blade Modeling
Section 1 Part 2: Starting / Ro…
Video Tutorial realtime render in maya part 1
In the part 1of the videotutorial I will explain how to create the shaders for a reflective material such as plastic and a metal such as chrome, brushed metal, and copper gold.
In this part of the this video tutorial for maya, I will explain how to make 4 important…
Tutorial Car modeling in maya part 1 (blueprints setup)
Learn how to model a car in maya in every single part by using advanced modeling tools.
Set The Blueprints In Maya
Before Proceed with the car modeling in maya, we need to setup correctly the blueprints. T…
One of the innovations implemented in new Maya 2008 is the portal light. The portallight is used in interior lighting, is a shader that connects to a area light for channeling rays of the phisical sun + sky that are lost in our interior scene to go to better illuminate areas not exposed to direct sunlight or skylight. Use the mia_portal_light shader to create a portal light to reduce fin…
The mental ray physical sun and sky shaders are designed to enable physically plausible daylight simulations and very accurate renderings of daylight scenarios.
Welcome in this free video tutorial for illumination of exteriors outdoors with mia phisical sun + sky for maya from 8.5 to 2014…